Rapid, Rainy FPS Bright Memory: Infinite Pulls Trigger on PS5 Port

Raytracing! 120fps! Adaptive triggers!

Bright Memory: Infinite, the quick-fire FPS from FYQD Studio, will launch on PS5 later this year. Originally released for PC in 2021, the game will support raytracing at 60 frames-per-second – or there will be an alternative 120 frames-per-second option available, for those who seek the quickest response times possible.

In addition to smooth performance and visuals, the developer is also promising adaptive trigger support for the DualSense controller – although, irritatingly, it sounds like gyro aiming will be available on the Nintendo Switch only. It’s bizarre how developers keep failing to implement this feature on PlayStation consoles.

Read the full article on pushsquare.com


Older Post Newer Post